BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//sebbo.net//ical-generator//EN
NAME:OCLS
X-WR-CALNAME:OCLS
BEGIN:VEVENT
UID:69687e91-5bd5-4469-bf89-a0d9793fe0fb
SEQUENCE:0
DTSTAMP:20260718T182620Z
DTSTART;TZID=America/New_York:20240413T150000
DTEND;TZID=America/New_York:20240413T163000
SUMMARY:Unreal: Blueprint Programming Basics
LOCATION:Orlando Public Library\nOrlando Public Library
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Orlando Public Library;X-A
 PPLE-RADIUS=10;X-TITLE=Orlando Public Library:geo:28.542612,-81.377133
GEO:28.542612;-81.377133
DESCRIPTION:Create a program that controls the movements of a game object 
 when changing input values at runtime in Unreal with Blueprints..\nhttps:/
 /ocls.libnet.info/event/10385649
X-ALT-DESC;FMTTYPE=text/html:<p>Please provide your email at registration 
 to participate and receive an email confirmation with your registration re
 ference number. You can view your event calendar through attend.ocls.info/
 myevents.</p>\n<ul>\n<li><strong>Skill Level:&nbsp\;</strong>Intermediate<
 /li>\n<li><strong>Class Duration:</strong> 1.5 hours</li>\n<li><strong>Age
  Requirements:</strong> 13 - Adult</li>\n<li><strong>Recommended Prerequis
 ite:</strong>&nbsp\;Unreal Engine Fundamentals</li>\n<li><strong>Materials
  Fee:</strong> None</li>\n</ul>\nhttps://ocls.libnet.info/event/10385649
URL;VALUE=URI:https://ocls.libnet.info/event/10385649
END:VEVENT
END:VCALENDAR