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NAME:OCLS
X-WR-CALNAME:OCLS
BEGIN:VEVENT
UID:75663bb5-8308-4bba-8852-b8b4516809b0
SEQUENCE:0
DTSTAMP:20260715T180525Z
DTSTART;TZID=America/New_York:20240618T110000
DTEND;TZID=America/New_York:20240618T123000
SUMMARY:Create an FPS Microgame (3 Part Series)
LOCATION:Orlando Public Library\nOrlando Public Library
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Orlando Public Library;X-A
 PPLE-RADIUS=10;X-TITLE=Orlando Public Library:geo:28.542612,-81.377133
GEO:28.542612;-81.377133
DESCRIPTION:Learn how to navigate the Unity Editor\, manipulate game objec
 ts\, and program custom behaviors while modding an FPS microgame..\nhttps:
 //ocls.libnet.info/event/10794193
X-ALT-DESC;FMTTYPE=text/html:<p>Part 1: Learn how to navigate the Unity Ed
 itor's workspace and to manipulate and edit game objects in a 3D environme
 nt.</p>\n<p>Part 2: Learn to modify prefabricated game objects to create y
 our FPS microgame.</p>\n<p>Part 3: Learn to communicate with the game's us
 er by implementing and editing your game's heads-up display and learn to p
 ublish your game and share it with all your friends and family.</p>\n<p><s
 trong>Duration per Class:</strong> 1.5 hours<br /><strong>Recommended Prer
 equisite:</strong> none<br /><strong>Required Skills:</strong> None<br /><
 strong>Materials Fee:</strong> None<br /><strong>Out of District Fee:</str
 ong> $10 per class(includes class and materials fees)</p>\n<p>Please provi
 de your email at registration to participate and receive an email confirma
 tion with your registration reference number. You can view your event cale
 ndar through attend.ocls.info/myevents.</p>\nhttps://ocls.libnet.info/even
 t/10794193
URL;VALUE=URI:https://ocls.libnet.info/event/10794193
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