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VERSION:2.0
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NAME:OCLS
X-WR-CALNAME:OCLS
BEGIN:VEVENT
UID:d8fb800b-c62e-4da0-9aa0-6e571af93395
SEQUENCE:0
DTSTAMP:20260715T184233Z
DTSTART;TZID=America/New_York:20240713T154500
DTEND;TZID=America/New_York:20240713T171500
SUMMARY:Create an Obby Style Video Game (3 Part Series)
LOCATION:Orlando Public Library\nOrlando Public Library
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Orlando Public Library;X-A
 PPLE-RADIUS=10;X-TITLE=Orlando Public Library:geo:28.542612,-81.377133
GEO:28.542612;-81.377133
DESCRIPTION:Learn how to navigate the Unity Editor\, manipulate game objec
 ts\, and program custom behaviors while creating an obstacle course video 
 game..\nhttps://ocls.libnet.info/event/10796988
X-ALT-DESC;FMTTYPE=text/html:<p>Part 1: Learn how to navigate the Unity Ed
 itor's workspace and how to manipulate and edit game objects in a 3D envir
 onment.</p>\n<p>Part 2: Create and manipulate primitive game objects and c
 reate an obby-style video game.</p>\n<p>Part 3: Create and program a playe
 r game object to run\, jump\, and activate checkpoints to complete the gam
 e.</p>\n<p><strong>Duration per Class:</strong> 1.5 hours<br /><strong>Rec
 ommended Prerequisite:</strong> none<br /><strong>Required Skills:</strong
 > None<br /><strong>Materials Fee:</strong> None<br /><strong>Out of Distr
 ict Fee:</strong> $10 per class(includes class and materials fees)</p>\nht
 tps://ocls.libnet.info/event/10796988
URL;VALUE=URI:https://ocls.libnet.info/event/10796988
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