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NAME:OCLS
X-WR-CALNAME:OCLS
BEGIN:VEVENT
UID:990dc2b5-6782-47e9-97a8-187aeb00a411
SEQUENCE:0
DTSTAMP:20260716T180835Z
DTSTART;TZID=America/New_York:20240928T160000
DTEND;TZID=America/New_York:20240928T173000
SUMMARY:Unity: Programming Player Movement
LOCATION:Orlando Public Library\nOrlando Public Library
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Orlando Public Library;X-A
 PPLE-RADIUS=10;X-TITLE=Orlando Public Library:geo:28.542612,-81.377133
GEO:28.542612;-81.377133
DESCRIPTION:Program the player game object to move\, rotate\, and jump\, w
 hile learning the basics of programming custom behaviors for your game obj
 ects with C Sharp (C#) in Unity..\nhttps://ocls.libnet.info/event/11582292
X-ALT-DESC;FMTTYPE=text/html:<p>Please provide your email at registration 
 to participate and receive an email confirmation with your registration re
 ference number. You can view your event calendar through attend.ocls.info/
 myevents.</p>\n<ul>\n<li><b>Skill&nbsp\;</b><strong>Level:</strong> Interm
 ediate</li>\n<li><strong>Class Duration</strong>: 1.5 hours</li>\n<li><str
 ong>Age Requirements</strong>: 13-Adult</li>\n<li><strong>Recommended Prer
 equisite</strong>: Unity Fundamentals</li>\n<li><strong>Materials Fee</str
 ong>: None</li>\n</ul>\n<p></p>\nhttps://ocls.libnet.info/event/11582292
URL;VALUE=URI:https://ocls.libnet.info/event/11582292
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