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NAME:OCLS
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BEGIN:VEVENT
UID:8daf90e2-0157-4e09-a00d-095cdf9604a9
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DTSTAMP:20260715T172847Z
DTSTART;TZID=America/New_York:20250213T160000
DTEND;TZID=America/New_York:20250213T173000
SUMMARY:Online: Unity Game Development Class Series
LOCATION:Online\nOnline
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 -TITLE=Online:geo:0,0
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DESCRIPTION:This ten-part class series teaches the essential skills to dev
 elop a third-person exploration game in Unity..\nhttps://ocls.libnet.info/
 event/12776572
X-ALT-DESC;FMTTYPE=text/html:<p><strong>Tuesday\, February 5\, 4 - 5:30 p.
 m. -&nbsp\;</strong><strong>Unity Fundamentals (Class 1)</strong></p>\n<p>
 Create a development environment and learn the Unity interface\, how to ma
 nipulate and edit game objects\, and the basic workflow of creating video 
 games with Unity.</p>\n<p><strong>Thursday\, February 7\, 4 - 5:30 p.m. -&
 nbsp\;</strong><strong>Unity: Importing Assets (Class 2)</strong></p>\n<p>
 Learn how to import assets into a Unity project from the Unity Assets stor
 e\, third-party assets stores\, and developer-made custom assets.</p>\n<p>
 <strong>Tuesday\, February 11\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Uni
 ty: Controlling Animations (Class 3)</strong></p>\n<p>Animate the Player g
 ame object and learn to use Unity's Animation System.</p>\n<p><strong>Wedn
 esday\, February 12\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: Creati
 ng an Environment (Class 4)</strong></p>\n<p>Learn to use Unity's Terrain 
 and Lighting Tools while creating a virtual environment for your game.</p>
 \n<p><strong>Thursday\, February 13\, 4 - 5:30 p.m. -&nbsp\;</strong><stro
 ng>Unity: UI Basics (Class 5)</strong></p>\n<p>Learn how to use Unity's UI
  creation tools and game objects to create a User Interface for your game.
 </p>\n<p><strong>Friday\, February 14\, 4 - 5:30 p.m. -&nbsp\;</strong><st
 rong>Unity: Programming Basics (Class 6)</strong></p>\n<p>Learn to code a 
 custom behavior in Unity with C-Sharp. During this class we will declare\,
  initialize\, and execute custom variables and functions to make a game ob
 ject move and change colors.</p>\n<p><strong>Tuesday\, February 18\, 4 - 5
 :30 p.m. -&nbsp\;</strong><strong>Unity: Programming Character Locomotion 
 (Class 7)</strong></p>\n<p>Program the player game object to move\, and ju
 mp while learning the basics of programming custom behaviors for your game
  objects with C Sharp (C#) in Unity.</p>\n<p><strong>Wednesday\, February 
 19\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: Programming a Third-Per
 son Camera (Class 8)</strong></p>\n<p>Create a third-person point of view 
 and learn how to set Cinemachine and program the player game object to rot
 ate in reference to the point of view.</p>\n<p><strong>Thursday\, February
  20\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: Programming Input Acti
 ons (Class 9)<br /></strong></p>\n<p>Program Actions to collect values fro
 m input devices and trigger the Player game object's behaviors with an Inp
 ut Action Asset in Unity.</p>\n<p><strong>Friday\, February 21\, 4 - 5:30 
 p.m. -&nbsp\;</strong><strong>Unity: Triggering Events (Class 10)</strong>
 </p>\n<p>Learn how to set up colliders as triggers and create interactions
  among objects in your game.</p>\n<p></p>\n<p>This is an online class cond
 ucted using Zoom. Please make sure to provide your email address during re
 gistration to participate. Before the event\, you will receive an email fr
 om your event host containing a link to access the Zoom session. Alternati
 vely\, you can view and join virtual events by visiting attend.ocls.info/m
 yevents.</p>\n<p>You will need a computer with internet access and speaker
 s or headphones to participate. A webcam and microphone are recommended as
  well. Please be aware that by enabling video and audio sharing on Zoom\, 
 you consent to appear on camera and share your audio with the group. Pleas
 e note that this event may be recorded. Out of courtesy to other participa
 nts\, refrain from taking screenshots\, photographs\, or sharing informati
 on about the participants or the discussion outside of the event.</p>\n<p>
 Android and iOS users must install the Zoom App from the App Store or Play
  Store. Note that interactivity may be limited when using a mobile device.
  Additional information will be provided in the email from your event host
 .</p>\n<p>Please note that the Unity is recommended but not required for t
 his class. You can download It from the following link: <a href="https://u
 nity.com/">https://unity.com/</a></p>\nhttps://ocls.libnet.info/event/1277
 6572
URL;VALUE=URI:https://ocls.libnet.info/event/12776572
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