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NAME:OCLS
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UID:7887e2eb-d038-476e-95c7-5bf8673d62d8
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DTSTAMP:20260715T215852Z
DTSTART;TZID=America/New_York:20250409T160000
DTEND;TZID=America/New_York:20250409T173000
SUMMARY:Online: Unity Game Development Class Series
LOCATION:Online\nOnline
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DESCRIPTION:This ten-part class series teaches the essential skills to dev
 elop a third-person exploration game in Unity..\nhttps://ocls.libnet.info/
 event/13225185
X-ALT-DESC;FMTTYPE=text/html:<p><strong>Tuesday\, April 1\, 4 - 5:30 p.m. 
 -&nbsp\;</strong><strong>Unity Fundamentals (Class 1)</strong></p>\n<p>Cre
 ate a development environment and learn the Unity interface\, how to manip
 ulate and edit game objects\, and the basic workflow of creating video gam
 es with Unity.</p>\n<p><strong>Wednesday\, April 2\, 4 - 5:30 p.m. -&nbsp\
 ;</strong><strong>Unity: Importing Assets (Class 2)</strong></p>\n<p>Learn
  how to import assets into a Unity project from the Unity Assets store\, t
 hird-party assets stores\, and developer-made custom assets.</p>\n<p><stro
 ng>Thursday\, April 3\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: Cont
 rolling Animations (Class 3)</strong></p>\n<p>Animate the Player game obje
 ct and learn to use Unity's Animation System.</p>\n<p><strong>Friday\, Apr
 il 4\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: Creating an Environme
 nt (Class 4)</strong></p>\n<p>Learn to use Unity's Terrain and Lighting To
 ols while creating a virtual environment for your game.</p>\n<p><strong>We
 dnesday\, April 9\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: UI Basic
 s (Class 5)</strong></p>\n<p>Learn how to use Unity's UI creation tools an
 d game objects to create a User Interface for your game.</p>\n<p><strong>T
 hursday\, April 10\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: Program
 ming Basics (Class 6)</strong></p>\n<p>Learn to code a custom behavior in 
 Unity with C-Sharp. During this class we will declare\, initialize\, and e
 xecute custom variables and functions to make a game object move and chang
 e colors.</p>\n<p><strong>Friday\, April 11\, 4 - 5:30 p.m. -&nbsp\;</stro
 ng><strong>Unity: Programming Character Locomotion (Class 7)</strong></p>\
 n<p>Program the player game object to move\, and jump while learning the b
 asics of programming custom behaviors for your game objects with C Sharp (
 C#) in Unity.</p>\n<p><strong>Tuesday\, April 15\, 4 - 5:30 p.m. -&nbsp\;<
 /strong><strong>Unity: Programming a Third-Person Camera (Class 8)</strong
 ></p>\n<p>Create a third-person point of view and learn how to set Cinemac
 hine and program the player game object to rotate in reference to the poin
 t of view.</p>\n<p><strong>Wednesday\, April 16\, 4 - 5:30 p.m. -&nbsp\;</
 strong><strong>Unity: Programming Input Actions (Class 9)<br /></strong></
 p>\n<p>Program Actions to collect values from input devices and trigger th
 e Player game object's behaviors with an Input Action Asset in Unity.</p>\
 n<p><strong>Thursday\, April 17\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>U
 nity: Triggering Events (Class 10)</strong></p>\n<p>Learn how to set up co
 lliders as triggers and create interactions among objects in your game.</p
 >\n<p></p>\n<p>This is an online class conducted using Zoom. Please make s
 ure to provide your email address during registration to participate. Befo
 re the event\, you will receive an email from your event host containing a
  link to access the Zoom session. Alternatively\, you can view and join vi
 rtual events by visiting attend.ocls.info/myevents.</p>\n<p>You will need 
 a computer with internet access and speakers or headphones to participate.
  A webcam and microphone are recommended as well. Please be aware that by 
 enabling video and audio sharing on Zoom\, you consent to appear on camera
  and share your audio with the group. Please note that this event may be r
 ecorded. Out of courtesy to other participants\, refrain from taking scree
 nshots\, photographs\, or sharing information about the participants or th
 e discussion outside of the event.</p>\n<p>Android and iOS users must inst
 all the Zoom App from the App Store or Play Store. Note that interactivity
  may be limited when using a mobile device. Additional information will be
  provided in the email from your event host.</p>\n<p>Please note that the 
 Unity is recommended but not required for this class. You can download It 
 from the following link: <a href="https://unity.com/">https://unity.com/</
 a></p>\nhttps://ocls.libnet.info/event/13225185
URL;VALUE=URI:https://ocls.libnet.info/event/13225185
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