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NAME:OCLS
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BEGIN:VEVENT
UID:dca4a3fe-d8c4-4ea5-a975-c0ea0a849d4d
SEQUENCE:0
DTSTAMP:20260727T170626Z
DTSTART;TZID=America/New_York:20250830T160000
DTEND;TZID=America/New_York:20250830T173000
SUMMARY:Unity Game Development (8 Parts)
LOCATION:Orlando Public Library\nOrlando Public Library
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Orlando Public Library;X-A
 PPLE-RADIUS=10;X-TITLE=Orlando Public Library:geo:28.542612,-81.377133
GEO:28.542612;-81.377133
DESCRIPTION:This eight-part class series teaches the essential skills to d
 evelop a third-person exploration game in Unity..\nhttps://ocls.libnet.inf
 o/event/14135052
X-ALT-DESC;FMTTYPE=text/html:<p>Please provide your email at registration 
 to participate and receive an email confirmation with your registration re
 ference number. You can view your event calendar through attend.ocls.info/
 myevents.</p>\n<p><strong>Schedule</strong></p>\n<p><strong>Saturday\, Aug
 ust 9\, 2 - 3:30 p.m. -&nbsp\;</strong><strong>Unity Fundamentals (Class 1
 )</strong></p>\n<p>Create a development environment and learn the Unity in
 terface\, how to manipulate and edit game objects\, and the basic workflow
  of creating video games with Unity.</p>\n<p><strong>Saturday\, August 9\,
  4 - 5:30 p.m.-&nbsp\;</strong><strong>Unity: Controlling Animations (Clas
 s 3)</strong></p>\n<p>Animate the Player game object and learn to use Unit
 y's Animation System.</p>\n<p><strong>Saturday\, August 16\, 2 - 3:30 p.m.
  -&nbsp\;</strong><strong>Unity: Creating an Environment (Class 4)</strong
 ></p>\n<p>Learn to use Unity's Terrain and Lighting Tools while creating a
  virtual environment for your game.</p>\n<p><strong>Saturday\, August 16\,
  4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: UI Basics (Class 5)</strong
 ></p>\n<p>Learn how to use Unity's UI creation tools and game objects to c
 reate a User Interface for your game.</p>\n<p><strong>Saturday\, August 23
 \, 2 - 3:30 p.m. -&nbsp\;</strong><strong>Unity: Programming Basics (Class
  6)</strong></p>\n<p>Learn to code a custom behavior in Unity with C-Sharp
 . During this class we will declare\, initialize\, and execute custom vari
 ables and functions to make a game object move and change colors.</p>\n<p>
 <strong>Saturday\, August 23\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unit
 y: Programming Character Locomotion (Class 7)</strong></p>\n<p>Program the
  player game object to move\, and jump while learning the basics of progra
 mming custom behaviors for your game objects with C Sharp (C#) in Unity.</
 p>\n<p><strong>Saturday\, August 30\, 2 - 3:30 p.m. -&nbsp\;</strong><stro
 ng>Unity: Programming Input Actions (Class 9)<br /></strong></p>\n<p>Progr
 am Actions to collect values from input devices and trigger the Player gam
 e object's behaviors with an Input Action Asset in Unity.</p>\n<p><strong>
 Saturday\, August 30\, 4 - 5:30 p.m. -&nbsp\;</strong><strong>Unity: Trigg
 ering Events (Class 10)</strong></p>\n<p>Learn how to set up colliders as 
 triggers and create interactions among objects in your game.</p>\n<p></p>\
 n<p>This is an online class conducted using Zoom. Please make sure to prov
 ide your email address during registration to participate. Before the even
 t\, you will receive an email from your event host containing a link to ac
 cess the Zoom session. Alternatively\, you can view and join virtual event
 s by visiting attend.ocls.info/myevents.</p>\n<p>You will need a computer 
 with internet access and speakers or headphones to participate. A webcam a
 nd microphone are recommended as well. Please be aware that by enabling vi
 deo and audio sharing on Zoom\, you consent to appear on camera and share 
 your audio with the group. Please note that this event may be recorded. Ou
 t of courtesy to other participants\, refrain from taking screenshots\, ph
 otographs\, or sharing information about the participants or the discussio
 n outside of the event.</p>\n<p>Android and iOS users must install the Zoo
 m App from the App Store or Play Store. Note that interactivity may be lim
 ited when using a mobile device. Additional information will be provided i
 n the email from your event host.</p>\n<p>Please note that the Unity is re
 commended but not required for this class. You can download It from the fo
 llowing link: <a href="https://unity.com/">https://unity.com/</a></p>\nhtt
 ps://ocls.libnet.info/event/14135052
URL;VALUE=URI:https://ocls.libnet.info/event/14135052
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