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NAME:OCLS
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BEGIN:VEVENT
UID:0344c828-2830-4fb6-99c7-db2e367c842f
SEQUENCE:0
DTSTAMP:20260921T094304Z
DTSTART;TZID=America/New_York:20260122T160000
DTEND;TZID=America/New_York:20260122T173000
SUMMARY:Online: Create a Third-Person Game
LOCATION:Online\nOnline
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DESCRIPTION:This ten-part class series teaches the essential skills to dev
 elop a third-person exploration game in Unity..\nhttps://ocls.libnet.info/
 event/15291753
X-ALT-DESC;FMTTYPE=text/html:<p>This is an online class conducted using Zo
 om. Please make sure to provide your email address during registration to 
 participate. Before the event\, you will receive an email from your event 
 host containing a link to access the Zoom session. Alternatively\, you can
  view and join virtual events by visiting attend.ocls.info/myevents.</p>\n
 <p>You will need a computer with internet access and speakers or headphone
 s to participate. A webcam and microphone are also recommended. Please be 
 aware that by enabling video and audio sharing on Zoom\, you consent to ap
 pear on camera and share your audio with the group. Please note that this 
 event may be recorded. Out of courtesy to other participants\, refrain fro
 m taking screenshots\, photographs\, or sharing information about the part
 icipants or the discussion outside of the event.</p>\n<p>Android and iOS u
 sers must install the Zoom App from the App Store or the Play Store. Note 
 that interactivity may be limited when using a mobile device. Additional i
 nformation will be provided in the email from your event host.</p>\n<p>Ple
 ase note that Unity is recommended but not required for this class. You ca
 n download it from the following link: <a href="https://unity.com/">https:
 //unity.com/</a></p>\n<p><strong>If you'd like to participate and follow a
 long with the instructions\, a computer running Unity 6 is required before
  the first day of class.</strong></p>\n<p><strong>Schedule</strong></p>\n<
 p><strong>Unity Fundamentals (Class 1)</strong></p>\n<p>Create a developme
 nt environment and learn the Unity interface\, how to manipulate and edit 
 game objects\, and the basic workflow of creating video games with Unity.<
 /p>\n<p><strong>Unity: Programming Basics (Class 2)</strong></p>\n<p>Durin
 g this class\, we will declare\, initialize\, and execute custom variables
  and functions to learn how to Get and Set values to trigger custom behavi
 ors.</p>\n<p><strong>Unity: Programming Character Locomotion (Class 3)</st
 rong></p>\n<p>Program the player game object to move\, and jump while lear
 ning the basics of programming custom behaviors for your game objects with
  C Sharp (C#) in Unity.</p>\n<p><strong>Unity: Programming Input Actions (
 Class 4)</strong></p>\n<p>Program Actions to collect values from input dev
 ices and trigger the Player game object's behaviors with an Input Action A
 sset in Unity.</p>\n<p><strong>Unity: Programming a Third-Person Camera (C
 lass 5)</strong></p>\n<p>Create a third-person camera system with a Cinema
 chine camera and program the player's rotation.</p>\n<p><strong>Unity: Imp
 orting Assets (Class 6)</strong></p>\n<p>Learn how to import assets into a
  Unity project from the Unity Assets store\, third-party asset stores\, an
 d developer-made custom assets.</p>\n<p><strong>Unity: Controlling Animati
 ons (Class 7)</strong></p>\n<p>Animate the Player game object and learn to
  use Unity's Animation System.</p>\n<p><strong>Unity: Create a UI System (
 Class 8)</strong></p>\n<p>Learn how to use Unity's UI creation tools and g
 ame objects to create a User Interface for your game.</p>\n<p><strong>Unit
 y: Creating an Environment (Class 9)</strong></p>\n<p>Learn to use Unity's
  Terrain and Lighting Tools while creating a virtual environment for your 
 game.</p>\n<p><strong>Unity: Triggering Events (Class 10)</strong></p>\n<p
 >Learn how to set up colliders as triggers and create interactions among o
 bjects in your game.</p>\nhttps://ocls.libnet.info/event/15291753
URL;VALUE=URI:https://ocls.libnet.info/event/15291753
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