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VERSION:2.0
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NAME:OCLS
X-WR-CALNAME:OCLS
BEGIN:VEVENT
UID:46e90016-d6db-4198-8fcc-42a1176a8850
SEQUENCE:0
DTSTAMP:20260821T141945Z
DTSTART;TZID=America/New_York:20260527T160000
DTEND;TZID=America/New_York:20260527T173000
SUMMARY:Online: Create an Escape Room VR Game Camp
LOCATION:Online\nOnline
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Online;X-APPLE-RADIUS=10;X
 -TITLE=Online:geo:0,0
GEO:0;0
DESCRIPTION:Learn how to implement VR core concepts like locomotion\, hand
  presence\, and player immersion into an interactive VR experience while c
 reating a VR Escape the Room Game..\nhttps://ocls.libnet.info/event/163335
 34
X-ALT-DESC;FMTTYPE=text/html:<p>Part 1: Set up the development environment
 \, create a room and a player game object\, and program the player game ob
 ject's locomotion system to snap rotate and teleport. To teleport we are g
 oing to program the controllers XR Ray Interactors component and create a 
 reticle to indicate the teleportation destination.</p>\n<p><br />Part 2: U
 se UI game objects to create a VR heads up display for the purpose of comm
 unicating important information to the player as well as a control panel t
 o materialize keys to escape the room. Add another XR Ray Interactor Contr
 oller to the player game object for the purpose of interacting with the UI
  game objects in the scene and activating the keys.</p>\n<p><br />Part 3: 
 Add an XR Direct Interactor Controller to enable interactions with grabbab
 le game objects in the scene as well as adding hand presence and increasin
 g the immersion of the player into the VR game. Use a Socket Interactor ga
 me object to snap the keys to the doors control panel. Program the door's 
 control panel to open the door when the keys are inserted.</p>\n<p>This is
  an online class conducted using Zoom. Please make sure to provide your em
 ail address during registration to participate. Before the event\, you wil
 l receive an email from your event host containing a link to access the Zo
 om session. Alternatively\, you can view and join virtual events by visiti
 ng attend.ocls.info/myevents.</p>\n<p>You will need a computer with intern
 et access and speakers or headphones to participate. A webcam and micropho
 ne are also recommended. Please be aware that by enabling video and audio 
 sharing on Zoom\, you consent to appear on camera and share your audio wit
 h the group. Please note that this event may be recorded. Out of courtesy 
 to other participants\, refrain from taking screenshots\, photographs\, or
  sharing information about the participants or the discussion outside of t
 he event.</p>\n<p>Android and iOS users must install the Zoom App from the
  App Store or the Play Store. Note that interactivity may be limited when 
 using a mobile device. Additional information will be provided in the emai
 l from your event host.</p>\n<p>Please note that Unity is recommended but 
 not required for this class. You can download it from the following link: 
 <a href="http://www.unity.com">www.unity.com</a>&nbsp\;</p>\n<p><strong>Du
 ration per Class:</strong> 1.5 hours<br /><strong>Age Requirements:</stron
 g> Adult<br /><strong>Recommended Prerequisite:</strong> VR App Developmen
 t Basics<br /><strong>Required Skills:</strong> None<br /><strong>Material
 s Fee:</strong> None</p>\nhttps://ocls.libnet.info/event/16333534
URL;VALUE=URI:https://ocls.libnet.info/event/16333534
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