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NAME:OCLS
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UID:721a0c09-b6f8-49ff-8f41-48f143de1950
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DTSTAMP:20260817T055121Z
DTSTART;TZID=America/New_York:20260824T160000
DTEND;TZID=America/New_York:20260824T173000
SUMMARY:Online: Create a Third-Person Game
LOCATION:Online\nOnline
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DESCRIPTION:This 10-part class series covers the essential skills to devel
 op a third-person exploration game in Unity..\nhttps://ocls.libnet.info/ev
 ent/16918182
X-ALT-DESC;FMTTYPE=text/html:<p>This is an online class conducted using Zo
 om. Please make sure to provide your email address during registration to 
 participate. Before the event\, you will receive an email from your event 
 host containing a link to access the Zoom session. Alternatively\, you can
  view and join virtual events by visiting attend.ocls.info/myevents.</p>\n
 <p>You will need a computer with internet access and speakers or headphone
 s to participate. A webcam and microphone are also recommended. Please be 
 aware that by enabling video and audio sharing on Zoom\, you consent to ap
 pear on camera and share your audio with the group. Please note that this 
 event may be recorded. Out of courtesy to other participants\, refrain fro
 m taking screenshots\, photographs\, or sharing information about the part
 icipants or the discussion outside of the event.</p>\n<p>Android and iOS u
 sers must install the Zoom App from the App Store or the Play Store. Note 
 that interactivity may be limited when using a mobile device. Additional i
 nformation will be provided in the email from your event host.</p>\n<p>Ple
 ase note that Blender is recommended but not required for this class. You 
 can download it from the following link: <a href="https://unity.com/">http
 s://unity.com/&nbsp\;</a></p>\n<p><strong>Skill Level:</strong> Beginner<b
 r /><strong>Class Duration:</strong> 1.5 hours<br /><strong>Recommended Pr
 erequisite:</strong> None<br /><strong>Materials Fee:</strong> None</p>\n<
 p><strong>Schedule</strong></p>\n<p><strong>Unity Fundamentals (Monday\, A
 ugust 24\, 4 - 5:30 p.m.)</strong></p>\n<p>Create a development environmen
 t\, learn the Unity interface\, how to manipulate and edit game objects\, 
 and the basic workflow for creating video games with Unity.</p>\n<p><stron
 g>Unity: Programming Basics (Tuesday\, August 25\, 4 - 5:30 p.m.)</strong>
 </p>\n<p>During this class\, we will declare\, initialize\, and execute cu
 stom variables and functions to learn how to Get and Set values to trigger
  custom behaviors.</p>\n<p><strong>Unity: Programming Character Locomotion
  (Wednesday\, August 26\, 4 - 5:30 p.m.)</strong></p>\n<p>Program the play
 er game object to move and jump while learning the basics of programming c
 ustom behaviors for your game objects with C Sharp (C#) in Unity.</p>\n<p>
 <strong>Unity: Programming Input Actions (Thursday\, August 27\, 4 - 5:30 
 p.m.)</strong></p>\n<p>Program Actions to collect values from input device
 s and trigger the Player game object's behaviors with an Input Action Asse
 t in Unity.</p>\n<p><strong>Unity: Programming a Third-Person Camera (Frid
 ay\, August 28\, 4 - 5:30 p.m.)</strong></p>\n<p>Create a third-person cam
 era system with a Cinemachine camera and program the player's rotation.</p
 >\n<p><strong>Unity: Importing Assets (Monday\, August 31\, 4 - 5:30 p.m.)
 </strong></p>\n<p>Learn how to import assets into a Unity project from the
  Unity Asset Store\, third-party asset stores\, and developer-made custom 
 assets.</p>\n<p><strong>Unity: Controlling Animations (Tuesday\, September
  1\, 4 - 5:30 p.m.)</strong></p>\n<p>Animate the Player game object and le
 arn to use Unity's Animation System.</p>\n<p><strong>Unity: Create a UI Sy
 stem (Wednesday\, September 2\, 4 - 5:30 p.m.)</strong></p>\n<p>Learn how 
 to use Unity's UI creation tools and game objects to create a User Interfa
 ce for your game.</p>\n<p><strong>Unity: Triggering Events (Thursday\, Sep
 tember 3\, 4 - 5:30 p.m.)</strong></p>\n<p>Learn how to set up colliders a
 s triggers and create interactions among objects in your game.</p>\n<p><st
 rong>Unity: Creating an Environment (Friday\, September 4\, 4 - 5:30 p.m.)
 </strong></p>\n<p>Learn to use Unity's Terrain and Lighting Tools while cr
 eating a virtual environment for your game.</p>\nhttps://ocls.libnet.info/
 event/16918182
URL;VALUE=URI:https://ocls.libnet.info/event/16918182
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