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NAME:OCLS
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UID:1dadbd53-3842-44bd-9696-0352d3779d8a
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DTSTAMP:20260902T221354Z
DTSTART;TZID=America/New_York:20260909T160000
DTEND;TZID=America/New_York:20260909T173000
SUMMARY:Online: Unreal Engine - Create a Third-Person Game
LOCATION:Online\nOnline
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DESCRIPTION:Join us and create a third-person game while learning the UE5 
 editor interface\, Blueprint basics\, third-person character setup\, Enhan
 ced Input System\, character animation basics\, and UI programming..\nhttp
 s://ocls.libnet.info/event/17179448
X-ALT-DESC;FMTTYPE=text/html:<p>This is an online class conducted using Zo
 om. Please make sure to provide your email address during registration to 
 participate. Before the event\, you will receive an email from your event 
 host containing a link to access the Zoom session. Alternatively\, you can
  view and join virtual events by visiting attend.ocls.info/myevents.</p>\n
 <p>You will need a computer with internet access and speakers or headphone
 s to participate. A webcam and microphone are recommended as well. Please 
 be aware that by enabling video and audio sharing on Zoom\, you consent to
  appear on camera and share your audio with the group. Please note that th
 is event may be recorded. Out of courtesy to other participants\, refrain 
 from taking screenshots\, photographs\, or sharing information about the p
 articipants or the discussion outside of the event.</p>\n<p>Android and iO
 S users must install the Zoom App from the App Store or Play Store. Note t
 hat interactivity may be limited on mobile devices. Additional information
  will be provided in the email from your event host.</p>\n<p>Please note t
 hat the Unreal Engine is recommended but not required for this class. Befo
 re the class\, you can download it from the following link: <a href="https
 ://www.unrealengine.com/en-US">https://www.unrealengine.com/en-US</a></p>\
 n<p><strong>Skill Level:</strong> Beginner<br /><strong>Class Duration:</s
 trong> 1.5 hours<br /><strong>Recommended Prerequisite:</strong> None<br /
 ><strong>Materials Fee</strong>: None</p>\n<p><strong>Schedule</strong></p
 >\n<p><strong>Part 1: Unreal Engine Fundamentals - Tuesday\, September 8\,
  4 - 5:30 p.m.</strong></p>\n<p>Create a development environment and learn
  the Unreal Engine's interface\, how to manipulate and edit game objects\,
  and the basic workflow for creating video games with Unreal.</p>\n<p><str
 ong>Part 2: Unreal: Blueprint Programming Basics - Wednesday\, September 9
 \, 4 - 5:30 p.m.</strong></p>\n<p>Create a program that controls the movem
 ents of a game object when changing input values at runtime in Unreal with
  Blueprints.</p>\n<p><strong>Part 3: Unreal: Third-Person Blueprint Progra
 mming - Thursday\, September 10\, 4 - 5:30 p.m.</strong></p>\n<p>Create a 
 program to manipulate a third-person game's point of view with input value
 s\, and learn the core concepts around developing a third-person game.</p>
 \n<p><strong>Part 4: Unreal: Enhanced Input System Blueprint Programming -
  Friday\, September 11\, 4 - 5:30 p.m.</strong></p>\n<p>Set up the Enhance
 d Input System to collect input values from an input device and trigger a 
 game character's locomotion behaviors.</p>\n<p><strong>Part 5: Unreal: Cha
 racter Animations Blueprint - Monday\, September 14\, 4 - 5:30 p.m.</stron
 g></p>\n<p>Animate the game's character with animation blueprints.</p>\n<p
 ><strong>Part 6: Unreal: UI Basics- Tuesday\, September 15\, 4 - 5:30 p.m.
 </strong></p>\n<p>Learn how to use Unreal's UI tools and Blueprints to cre
 ate a user interface for your game.</p>\nhttps://ocls.libnet.info/event/17
 179448
URL;VALUE=URI:https://ocls.libnet.info/event/17179448
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