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VERSION:2.0
PRODID:-//sebbo.net//ical-generator//EN
NAME:OCLS
X-WR-CALNAME:OCLS
BEGIN:VEVENT
UID:bebf6bc6-0516-48fc-ac7a-889de7ba4b74
SEQUENCE:0
DTSTAMP:20261104T104534Z
DTSTART;TZID=America/New_York:20230218T133000
DTEND;TZID=America/New_York:20230218T150000
SUMMARY:Unity: Programming Basics
LOCATION:Orlando Public Library\nOrlando Public Library
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Orlando Public Library;X-A
 PPLE-RADIUS=10;X-TITLE=Orlando Public Library:geo:28.542612,-81.377133
GEO:28.542612;-81.377133
DESCRIPTION:Learn the basics of programming custom behaviors for your game
  objects with C Sharp (C#) in Unity..\nhttps://ocls.libnet.info/event/7866
 525
X-ALT-DESC;FMTTYPE=text/html:<p>Program the player game object to move\, r
 otate and jump. Understand the concepts of classes\, objects\, variables\,
  and functions.</p>\n<ul>\n<li><strong>Class Duration</strong>: 1.5 hours<
 /li>\n<li><strong>Age Requirements</strong>: 13-Adult</li>\n<li><strong>Re
 commended Prerequisite</strong>: Unity: Importing Assets</li>\n<li><strong
 >Required Skills</strong>: None</li>\n<li><strong>Materials Fee</strong>: 
 None</li>\n<li><strong>Out of District Fee</strong>: $10 (includes class a
 nd materials fees)</li>\n</ul>\n<p></p>\nhttps://ocls.libnet.info/event/78
 66525
URL;VALUE=URI:https://ocls.libnet.info/event/7866525
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