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NAME:OCLS
X-WR-CALNAME:OCLS
BEGIN:VEVENT
UID:60b16a2c-481e-4d3f-b822-5f8e7a3be3d5
SEQUENCE:0
DTSTAMP:20260726T180014Z
DTSTART;TZID=America/New_York:20240213T160000
DTEND;TZID=America/New_York:20240213T173000
SUMMARY:Online: Unreal - Third-Person Blueprint Programming
LOCATION:Online\nOnline
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Online;X-APPLE-RADIUS=10;X
 -TITLE=Online:geo:0,0
GEO:0;0
DESCRIPTION:Join us and learn how to program the camera and player game ob
 ject movements of a third-person game in Unreal with Blueprints..\nhttps:/
 /ocls.libnet.info/event/9966646
X-ALT-DESC;FMTTYPE=text/html:<p>This is&nbsp\;an online class hosted throu
 gh Zoom. Please provide your email at registration to participate. You wil
 l receive an email with a link to access Zoom&nbsp\;before&nbsp\;the event
  from your event host. You can also view and join virtual events through a
 ttend.ocls.info/myevents.</p>\n<p>A&nbsp\;computer with access to the&nbsp
 \;internet&nbsp\;and speakers or headsets is required.&nbsp\;A webcam and 
 microphone are suggested to fully participate.&nbsp\;Please note that Zoom
  allows you to share your video and audio with the group. If you choose to
  enable these settings\, you are consenting to appear on audio and video. 
 This event is not being recorded and we ask that out of courtesy to the ot
 her participants\, please refrain from screen captures\, photography\, or 
 resharing information about the participants or the discussion outside of 
 this event.</p>\n<p>If using a mobile device\, Android and iOS users must 
 install the Zoom App&nbsp\;(App Store&nbsp\;|&nbsp\;Play Store).&nbsp\;How
 ever\, please note interactivity&nbsp\;may&nbsp\;be limited. Additional in
 formation will be included in the email&nbsp\;from your event host.&nbsp\;
 </p>\n<ul>\n<li><strong>Skill Level:&nbsp\;</strong>Intermediate</li>\n<li
 ><strong>Class Duration:</strong> 1.5 hours</li>\n<li><strong>Age Requirem
 ents:</strong> 13 - Adult</li>\n<li><strong>Recommended Prerequisite:</str
 ong>&nbsp\;Unreal: Blueprint Programming Basics</li>\n<li><strong>Material
 s Fee:</strong> None</li>\n</ul>\n<p>*Please note: the Unity Engine is rec
 ommended but not required to attend.</p>\nhttps://ocls.libnet.info/event/9
 966646
URL;VALUE=URI:https://ocls.libnet.info/event/9966646
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